![]() There won't be a replacement for Thundering and Thundering is being retired. One major change we're making is we're actually just not going to have a level 10, that is to say the "seasonal affix" like Thundering. Morgan: In terms of the philosophy of affixes in particular for Season 2, we've definitely taken a big step back there and are looking at it holistically. However, with Dragonflight adding a dungeon rotation, Blizzard have felt that they might not need a Seasonal affix at all to change dungeons from season to season and so in an answer to Jez from Windows Central, Morgan Day announced that no affix (Seasonal or otherwise) will be added at keystone level 10: Thundering in particular has added quite a bit of complexity to the dungeons, having to weave in clears between mechanics which force you to spread, with a severe punishment of (essentially) death for failure. From Infested to Thundering, Seasonal affixes have been loved and hated while adding varying levels of complexity. ![]() Seasonal affixes were added in Battle for Azeroth to change up gameplay from season to season, as the dungeons didn't change from season to season. Now I'm going to do another quest or two before I proceed with getting the next item for this quest, since the quest info that bliz gives warns that the next item is more difficult (and I play for a recent 10.1 group interview, Morgan Day announced that no Seasonal affix will be present in Dragonflight Season 2, and the level 7 bucket of affixes is getting an "affix refresh". It isn't a guarantee that any Thornweaver will drop it, but it helps keep frustration down to not have to face 2-4 mobs that are equal to your own lvl and higher. On the way, (almost to the crossroads very near the road I was on) I came across a lone lvl 11 spellcaster called a Razormane Thornweaver, of course I killed him and luckily he dropped the fire tar. I read thru some of this and went back still unsure, but decided to head to the crossroads while I thought about it. that was way too difficult for me because they were lvl 12s and I couldn't get one alone, beyond two at a time my lvl 12 shaman wasn't surviving plus they weren't dropping anything good. I started heading thru the east Barrens and went for the first spellcasting razormanes I could find. So for anyone else that has the same problem, I'll share how I resolved it. I came here in frustration trying to find clues as to what mistakes I was making in not being able to get the first item, the fire tar. I'm always taken aback by all the people who post on the interet for the purpose of running everyone else down. I also found my fire tar at BARRENS: 56,23Ĭomment by AllakhazamWow. It's in the center of durotar, a little more east than west. For those of you who haven't found razor hill yet, cross the bridge into durotar and follow the road east. If you're not a higher level, take someone with you, as many of the cultists have minions and are both level 10 or 11. I found the pouch after killing about 11 or so of the guys. If you fall onto the road or into the ravine, you've gone too far west or north, respectively. ![]() I went out the eastern/north eastern gate (it's in front of the warlock trainer) of razor hill and head north (go up the hill and around the right side of the big rock you bump into and keep headed straight north). So, for the more visually learned people (like me) here's a screen shot of the cave location. Lots of good info above, just wanted to clarify because even after reading it, I killed a few harpies.Ĭomment by ThottbotI walked around FOR EVER looking for it by coordinates, and though they normally work great, It took me forever to find where I should be. I've done this quest 2x now and both times the cultist at the bottom of that path dropped the pouch. They drop the Reagent Pouch.Ħ) There is a path which goes down to the right just before half way in - there is a chest near it, either at the bottom or at the top. You will know you are at the right cave because, as previously mentioned, it is guarded by Burning Blad Thugs and Neophytes.ĥ) Soon you will come to the cultists. Do NOT go in this valley, stay to the right of the valley and just head nice and straight up to the cave.Ĥ) Fight your way into the cave. The cave you want is right smack in the middle of your path.Ī) You will see the valley to your left. This will take you east along the Razor Hill fence.ģ) When you get to NE exit of Razor Hill, head due north. You can follow previous instructions and make an immediate right (east) before you get into the valley. Comment by Thottbot1) Do NOT head up the long valley from Razor Hill to Orgrimmar.Ī) If you are heading into valley then you went out the north exit. ![]()
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